The Emotional Intelligence Game

★★★★★ 4.4 78 reviews

$39.99
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$39.99
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Product details

Management number 216456306 Release Date 2026/04/19 List Price $16.00 Model Number 216456306
Category

Emotional intelligence is the ability to handle one’s own emotions and to read and respond to others’ emotions in ways that create positive relationships. Kids who are emotionally intelligent may be more resilient to stressors such as depression or anxiety. In this fun and engaging game, players fill their “brains” with five key skills to improve emotional intelligence: Self-awareness, Empathy, Relational skills, Mood management, Self-motivation. Children practice and improve these skills by responding to prompts on the provided deck of cards. Each card is associated with one of the skills, and the object of the game is to fill a Brain Card with two tokens for each skill. Whether competing or working collaboratively, this game offers a fun way for children to improve their emotional intelligence. For 2 to 5 players. Includes 2 Rules Sheets (Competitive and Cooperative); Facilitator Booklet; Tokens; 1 Die with colored sides; 5 Brain Cards; and Deck of Cards

  • In this fun and engaging game, players fill their “brains” with five key skills to improve emotional intelligence: Self-awareness, Empathy, Relational skills, Mood management, Self-motivation
  • Children practice and improve these skills by responding to prompts on the provided deck of cards
  • There are two versions of the game and corresponding sets of rules, competitive and cooperative
  • The game utilizes the techniques of both CBT (cognitive behavior therapy) and social learning theory to help the players build their emotional intelligence
  • For 2 to 6 players / Grades 2 through 8. Time to play is between 30 and 45 minutes
Grenre Cooperative
Brand Name Franklin Learning Systems
Item Weight 0.41 Kilograms
Manufacturer Franklin Learning Systems
Material Type Paper
Operation Mode Manual
Number of Items 1
Package Quantity 1
Number of Players 5, 6
Included Components Cards
Age Range Description Baby,Kid
Educational Objective Emotional Intelligence
Manufacturer Part Number 389919
Other Special Features of the Product Competitive and Cooperative Versions, CBT and Social Learning Theory Techniques, Unique Game Components

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